通过对现有头发造型方法的研究,提出一种基于动力学的头发造型方法,采用基于速度的Verlet积分器对头发所处的力场进行模拟,从而对头发进行快速简捷的造型;同时进一步对约束算法进行改进,从而提高了速度.这种方法相比传统的基于几何和基于图像的头发造型方法具有人工交互少、造型速度快的优点.
A new physical-based method is proposed to model hair with high efficiency and simple human interaction. Also, an improved speed-verlet dynamic simulation method is presented.
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