Journal of University of Chinese Academy of Sciences >
Model of Eyes and Movement Control
Received date: 2003-01-23
Revised date: 2003-04-28
Online published: 2004-03-19
This paper describes a method for designing a model of eyes and controlling its movement. The model isbased on 3D mesh and combines with texture-mapping,and we have gotten a realistic model. The both eyelid side-lines of this model are simulated by parabola,and the movement is controlled by the feature points. In addition,wealso think of the effects of the skin of blinks,and gain very good dynamic visual effect. This model has been simulat-ed on a PC computer,and the eye model is realistic. It can simulate different kinds of blink of real people in a bet-ter way by non-line distribution time for frame.
Key words: eye model; movement control; mesh model; RBF
CAI Shang-Shu , CHENG Yi-Min , WANG Yi-Xiao , DUAN Hong . Model of Eyes and Movement Control[J]. Journal of University of Chinese Academy of Sciences, 2004 , 21(2) : 168 -171 . DOI: 10.7523/j.issn.2095-6134.2004.2.004
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