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An efficient and lightweight method for web-based real-time 3D rendering based on feature preservation

LIU Yan-jun1,2, LIU Wen-cheng2, PAN Hao1, LI Dong2   

  1. 1 School of Information Engineering, Shenyang University of Chemical Technology , Shenyang 110142 , Liaoning ,China;
    2 Shenyang Institute of Automation, Chinese Academy of Sciences, Shenyang 110016, Liaoning , China
  • Received:2023-11-24 Revised:2024-01-15 Online:2024-01-25

Abstract: 3D real-time rendering technology has a wide range of applications. At present, 3D real-time rendering technology has problems such as high computational complexity and high storage overhead, making it difficult to efficiently run on the web with limited resources. Therefore, researching lightweight 3D real-time rendering technology is of great significance. Edge folding algorithm is a commonly used technology for lightweight 3D real-time rendering, but it has problems such as easy loss of edge features, single simplification rate, and low quality of folded mesh that affect visual effects. In response to the above issues, this article proposes an efficient and lightweight method for 3D real-time rendering on the web side. Firstly, a edge folding optimization algorithm based on 3D-SIFT feature extraction is proposed to freeze key areas and better preserve model edge features; Secondly, during the folding process, local information entropy is introduced to change the cost of edge folding, prioritize the folding of non feature regions, and achieve hierarchical simplification of different feature regions. In addition, the Delaunay algorithm is introduced to reconstruct areas with poor triangular regularity, improving the quality of the mesh.

Key words: 3D rendering, Lightweight, Edge folding, 3D-SIFT, Information entropy, Delaunay triangulatio

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